rocPAI-Forge is dedicated to forging Physical AI on AMD ROCm. We organize our work as a closed simulation ↔ real-world loop, with every stage running on the ROCm acceleration stack.
Solution Architecture
flowchart TB
subgraph REAL["Real World"]
RR["Real robots / arms / mobile platforms"]
SEN["Sensor data capture"]
end
subgraph SIM["Simulation"]
ENG["Sim engines
MuJoCo / Genesis, etc."]
TWIN["Digital twins / scenes"]
end
subgraph LEARN["Learning"]
RL["Reinforcement Learning
locomotion / manipulation"]
WM["World Models"]
VLA["VLA models
Vision-Language-Action"]
end
ASSET["3D assets & scene reconstruction
meshes / environments / twins"]
SEN -- "Real2Sim: reconstruct dynamics/scenes" --> ASSET
ASSET --> TWIN
TWIN --> ENG
ENG --> RL
ENG --> WM
ENG --> VLA
RL --> POLICY["Policies / models"]
WM --> POLICY
VLA --> POLICY
ENG -. "Sim2Sim: cross-simulator validation/transfer" .-> ENG
POLICY -- "Sim2Real: deploy" --> INF["Real-robot inference
low-latency ROCm deploy"]
INF --> RR
RR --> SEN
ROCM["AMD ROCm acceleration (train / sim / inference)"]
ROCM --- SIM
ROCM --- LEARN
ROCM --- INF
Focus Areas
| Area | What We Explore |
|---|---|
| Sim2Real | Closing the gap between simulation and real robots — domain randomization, calibration, and deployment |
| Sim2Sim | Cross-simulator validation and transfer (e.g. MuJoCo ↔ Genesis, etc.) for robust policies |
| Real2Sim | Reconstructing scenes and dynamics from real data to improve simulation fidelity |
| 3D Assets & Scene Reconstruction | Meshes, environments, and digital twins for robotics and RL |
| Reinforcement Learning | Locomotion, manipulation, and task-specific RL on ROCm-accelerated stacks |
| World Models | Predictive models of environment dynamics for planning and control |
| VLA Models | Vision–Language–Action models for generalist robot policies |
| Real Robot Inference | Low-latency deployment on manipulators and mobile platforms with ROCm |
Principles
- Open by default — code, configs, and learnings shared with the community
- ROCm-first — optimize and validate on AMD hardware and software stack
- End-to-end — from data and sim to train, eval, and real-world inference
- Evidence over hype — reproducible benchmarks, clear contracts, and honest trade-offs